A downloadable Tutorial Project

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Patron Access

Build a tilemap based platformer in GameMaker Studio 2 that has effective, scaleable pixel perfect collision and slope handling.

The "Base" version is free (see demo below) and incomplete and designed for you to follow this in depth tutorial with. The whole video is recommended but you can jump straight to 9:44 to start inputting code.

The "final" version is the end result of the tutorial for those that just want a template engine. Available to anyone willing to pay at least $2 and all of my processed tier 2 Patreon Supporters.

To be clear: This project requires any paid version of GameMaker Studio 2 to use! Due to reliance on the new tilemap system it is incompatible with 1.x versions. 

Published Sep 29, 2017


Buy Now$2.00 USD or more

In order to download this Tutorial Project you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

ShaunsPlatformer_Final.yyz 56 kB

Download demo

ShaunsPlatformer_TutorialBase.yyz 74 kB