A downloadable Tutorial Project

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Patron Access

Build a tilemap based platformer in GameMaker Studio 2 that has effective, scaleable pixel perfect collision and slope handling.

The free demo below is an incomplete base version designed for you to follow this (also free) in-depth tutorial with. The whole video is recommended but you can jump straight to 9:44 to start inputting code.

The end result of the tutorial is offered here for those that just want a template engine. Available to anyone willing to pay at least $2 and all of my processed tier 2 Patreon Supporters.

To be clear: This project requires any paid version of GameMaker Studio 2 to use! Due to reliance on the new tilemap system it is incompatible with 1.x versions. 

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Buy Now$2.00 USD or more

In order to download this Tutorial Project you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

ShaunsPlatformer_Final.yyz 56 kB

Download demo

ShaunsPlatformer_TutorialBase.yyz 74 kB