A: You can make some more examples with quests?
1. Kill a certain amount of Slime e.g. 4
2. Destroy a specific item, e.g. a chair
3. Combined quest, e.g. the first and second quest from this list
4. Collect a certain amount of mushrooms (they can fly out of the grass after it is destroyed, or you can pick them up) e.g. 5
B: You can make normal melee attack monster with e.g. sword?
BUG? I see when we make longer dead animation of slime and we will enter it after killing it, while it is still animating, it takes our energy...
BUG? Arrows don't collide witch WALLS...
PROBLEM: When i make ITEMDROPBOMB e.g. from plant i must make in oDropBomb in Create write "spd = 0;", you dont have this in movie... why?