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ERROR in

action number 1

of Create Event

for object <undefined>:

Variable <unknown_object>.y(1, -2147483648) not set before reading it.

 at gml_GlobalScript_PlayerCollision (line 4) - if (tilemap_get_at_pixel(CollisionMap, x + hSpeed, y))

############################################################################################

gml_GlobalScript_PlayerCollision (line 4)

(2 edits) (+1)

can I use this in a commercial game?  Basicly use the sprites to make a game.

Also I am not and would not take credit for you work. I'll have this io page link

I have the same question.

(4 edits) (+2)


Figured out that my oSignpost had been overriding the pEntity Draw event. Had to inherit the event, then paste in the shadow code.

This fixed the draw error.


Thanks again Shaun! You are the man.


Thank you Shaun for being an educator.

I have encountered an issue in (Part 15: Entity "On Hit" Response).

I have entered everything correctly, as far as i can tell, having checked multiple times the few lines of code that make this function work. However, when i hit the sign post, nothing happens. I have seen a few comments on the youtube channel within the last year which state they don't know what's happening, but are in the same predicament. I wonder if something has changed in recent past to cause this?

For the life of me, I cannot figure out how to fix this issue. I have spent a considerable amount of time going over the video, and cannot find any discrepancy between the code in the video, and my code in game maker. Any help on this would be so wonderfully appreciated.

<3 thanks.

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Just downloaded this project and loaded it into GM. All I get is a black screen. I used some debug messages and the game is in rVillage and is polling input--the player x position changes when I hit the keys but I still get a black screen. Has anyone else had this issue?

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I have since figured out that episode 25 is the latest one that will work. Any of the files that were created with the newer version of GameMaker do not work. I am also running this on Mac.

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Just downloaded and tried to run and it's working fine for me. Are you running GMS2? This project is for GMS2.

hey Shaun! i was wondering if there was any template/guide we should be following to do all of player sprite animations?

Other than the 4 directional sprites that just need to have their "directions" in the right order (use any existing sprite as a guide for this) you can pretty much do any of this stuff however you like.

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