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Devlog
Episode 9 source code added
July 26, 2023
by
SaraJS
3
As title! Episode 9 is only very simple, adding battle text to describe actions as they are being taken. This can also be used to show meta messages during the battle...
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Episode 8 source code added
June 28, 2023
by
SaraJS
3
As title! Episode 8's source code is now available. The video episode itself will release on YouTube on Friday, or is available right now for Patreon supporters...
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Bug fix for episode 7
June 19, 2023
by
SaraJS
3
Fixed a bug in episode 7 where an infinite loop (among other issues) could be caused by adding more than two actions to a character. The iterator for adding sub menus into the action menu array was er...
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Episode 7 source code added
June 02, 2023
by
SaraJS
Selecting actions! It's a tricky episode, going live later today. It mostly involves adding a big chunk of code to the SelectAction state that compiles an appropriate menu instance for a player contro...
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Episode 6 source code added
May 18, 2023
by
SaraJS
3
The source code for Episode 6: Menus (releasing on YT today) has just been uploaded. This episode gave me some regrets about the structure of menus (an array where a struct would have been much better...
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Episode 5 source code added
April 17, 2023
by
SaraJS
1
Episode 5 (AI Scripting) source code added ahead of the next episode release. Video available early for patreons at tier 2 or above: https://www.patreon.com/posts/81642564?pr=true...
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Episode 4 source code added
April 04, 2023
by
SaraJS
2
Episode 4's source code has been added ahead of the video production and release. The video will be coming to Patreon in the next few days and YouTube the following week!...
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State Machine update & Episode 3 source code added
March 31, 2023
by
SaraJS
2
The source code for Episode 3 has been uploaded ahead of the video release. The video will shortly be available for patrons and likely next week for the public. I have also updated the full project so...
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Episode 2 Source code added
March 23, 2023
by
SaraJS
1
Episode 2 has been released over at my patreon ! The source code for the episode is now uploaded for anyone to access. Episode 2 focuses primarily on drawing our party data to our battle UI...
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Hotfix for runtime v 2023.1.0.76
February 01, 2023
by
SaraJS
2
A dumb issue that for some reason wasn't causing problems earlier, was causing a crash in the new stable version of GameMaker relating to the way menus were compiled. This has been fixed...
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Pre-Tutorial Update #1
January 30, 2023
by
SaraJS
1
Changelist: Altered default formation positions slightly Enemy formations now place units in columns of up to 3, to fit more than 3 enemies (at this particular size/resolution) into an encounter in a...
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Hotfix
January 14, 2023
by
SaraJS
5
Fixed an issue where battles wouldn't start due to a badly formatted NewEncounter call. Fixed an issue where player sprites would remain "dead" even after being revived. Sorry about that! Please repor...
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